Claire Reflected

Worlds 1 and 2 · Claire

Claire reflected

Her screens float in the dark around her and show up, flipped, in her glasses. Windows keep popping up around the frame. The loop runs five seconds: boot, settle, overload, cut.

Close-up of Claire in clear-framed glasses, lit blue and amber against black, mouth slightly open

Outside the frame the windows are the same UI. The reflection is the same UI, mirrored left to right and clipped to the lenses. On the photo the palette is the on-black variant of the inverse swatches. Figures are invented for the mock.